The Use Of Visual Scripting Unreal Engine 5 In The Development Of An Android-Based Fps Game "Left Behind"

Joko, Sutopo (2023) The Use Of Visual Scripting Unreal Engine 5 In The Development Of An Android-Based Fps Game "Left Behind". International Journal of Advanced Research (IJAR), 11 (11). pp. 1157-1165. ISSN 2320-5407

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17. THE USE OF VISUAL SCRIPTING UNREAL ENGINE 5 IN THE DEVELOPMENT OF AN ANDROID-BASED FPS GAME LEFT BEHIND.pdf

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Abstract

The popularity of Android mobile games in Indonesia is very high, but the majority of the games available are from overseas. Therefore, local game developers need to improve the quality of their products in order to compete with games that already exist in the Indonesian market. The purpose of the preparation of this research is to develop a zombie First Person Shooter (FPS) game entitled "Left Behind" which was developed using the Visual Scripting method and is expected to be an inspiration for developers in pouring their work by making quality games. This Left Behind FPS game was developed using Unreal Engine 5 as a game engine and later the game can be played on an Android smartphone. Unreal Engine 5 is an opensource game engine that was released in 2022 so that it can present high quality graphics. In testing the application, it is proven that the use of high graphics can be run on Android devices smoothly Key words: FPS Game, Unreal Engine 5, Zombie, Android

Item Type: Article
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Sains Dan Teknologi > Data Science
Depositing User: ST., MT. Joko Sutopo
Date Deposited: 07 Mar 2024 08:09
Last Modified: 07 Mar 2024 08:09
URI: http://eprints.uty.ac.id/id/eprint/15027

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