Immersive Virtual Reality for Tourism and Creative Industry Development

Trieddiantoro Putro, Hendro (2019) Immersive Virtual Reality for Tourism and Creative Industry Development. In: The 3rd International Conference on Creative Industry, Bali.

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Abstract

The growth of Indonesian tourism and creative industries has been focused on cultural and intellectual property issue. Although, the acceleration of VR development, and the compatibility is worth for tourism researcher and professionals to appreciate. Also, the increasing of an immerse VR technology is accorded with a creative economy, it relies with the concept that mainly using creativity as the main human production factor. The detailed explanation is carried out by discussing certain literature study of the VR application. The substantial step is from analyzing the findings, it is a S.W.O.T analysis of VR application for Indonesian tourism and creative industry development. The research concludes to a wider possibility of using the virtual reality application, that is to promote of Indonesian tourism. Developing a game based on virtual reality application is a great opportunity, it is to enhance the competitiveness of Indonesian tourism on global free trade. Moreover, the detail content of virtual reality game application opens up opportunities in new research focus

Item Type: Conference or Workshop Item (Paper)
Subjects: N Fine Arts > NA Architecture
Divisions: Fakultas Sains dan Teknologi > S1 Arsitekur
Depositing User: Kaprodi S1 Arsitektur UTY
Date Deposited: 29 May 2019 03:20
Last Modified: 29 May 2019 03:20
URI: http://eprints.uty.ac.id/id/eprint/2855

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