Tasnia, Tasnia (2019) Pengembangan Multimedia Interaktif Berbasis Android Sebagai Media Pembelajaran Ilmu Pengetahuan Alam Di Smp Negeri 1 Banguntapan. Skripsi thesis, Universitas Teknologi Yogyakarta.
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Abstract
This study aims to: (1) develop interactive learning multimedia using Adobe Flash CS6, (2) determine the feasibility of learning multimedia by using Adobe Flash CS6 applications in SMP N 1 Banguntapan. The research method used in this research is Research and Development (R&D), a research method used to produce certain products, and to test the effectiveness of these products. Data collection methods used in this study are questionnaires The results of this study indicate that: (1) learning media products produced include KD pages and indicators, instruction pages, material pages, evaluation pages, reference pages, and profile pages; (2) learning media products in science subjects, in terms of the assessment of media experts, are classified as very feasible with results of 78.89%. The assessment by the material experts is very decent with 93.33% results. Based on student assessment, the learning media developed are classified as very feasible with results of 82% making it feasible to be used by Grade VII students as learning media in class. Key words: Interactive Multimedia Learning, Android, Natural Sciences
Item Type: | Thesis (Skripsi, Tugas Akhir or Kerja Praktek) (Skripsi) |
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Uncontrolled Keywords: | Interactive Multimedia Learning, Android, Natural Sciences |
Subjects: | L Education > L Education (General) |
Divisions: | Fakultas Pendidikan > S1 Pendidikan Teknologi Informasi |
Depositing User: | sutarman . |
Date Deposited: | 29 Oct 2019 02:15 |
Last Modified: | 29 Oct 2019 02:15 |
URI: | http://eprints.uty.ac.id/id/eprint/3616 |
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