APLIKASI JELAJAH PARIWISATA KOTA BATAM BERBASIS VIRTUAL REALITY MENGGUNAKAN PERANGKAT MOBILE ANDROID

Perdana, Ghani (2019) APLIKASI JELAJAH PARIWISATA KOTA BATAM BERBASIS VIRTUAL REALITY MENGGUNAKAN PERANGKAT MOBILE ANDROID. Tugas Akhir thesis, University of Technology Yogyakarta.

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Abstract

Media marketing of tourist attractions is used as a marketing of tourist attractions. Marketing media that are widely used today are only in the form of brochures and pictures that have some weaknesses so they are considered less able to attract foreign and domestic tourists to go on vacation to an area so that a tourist spot becomes less attractive because it requires sufficient imagination of the description of tourist attractions being marketed . By utilizing Virtual Reality technology that is technology that combines two-dimensional and three-dimensional virtual objects into the real environment around us. Then made an android application that is used to market tourist attractions. This will facilitate the marketing process of tourist attractions and will be maximized. The application is created using Unity 3D software and for making 3D objects using blender software. In this study it can be concluded that the application developed by the author was successfully used as a marketing medium that can facilitate the marketing of a tourist attraction, add to the attractiveness of a tourism and can be used as a media marketing solution for a region's tourism. Keywords: Virtual Reality, Tourism Roaming Application, Android.

Item Type: Thesis (Skripsi, Tugas Akhir or Kerja Praktek) (Tugas Akhir)
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Teknologi Informasi dan Elektro > S1 Informatika
Depositing User: Kaprodi S1 Informatika UTY
Date Deposited: 01 Nov 2019 04:25
Last Modified: 01 Nov 2019 04:25
URI: http://eprints.uty.ac.id/id/eprint/4067

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